http://www.edutopia.org/digital-generation-science-math-lessons
This article is full of ideas on how to use technology to teach math or science; the ideas were contributed by teachers and students. Traditional software such as Math Blaster is listed as well as Web 2.0 tools such as vokis, and xtranormal. Gaming is a relatively new addition to the educational tool box that lends itself well to teaching math and science.Using text messaging to send math extension/brain twister problems to students is another way to use technology to encourage learning. Also mentioned in the article is the use of digital photography, student led movie projects, video games, and interactive whiteboards. This article shows us there are a variety of ways to use technology to teach both math and science. Since many of the ideas were contributed by students this indicates the students would like to see their teachers integrating technology into the curriculum.
Monday, November 2, 2009
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